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Puck It




1/13
PuckIt is a reiteration of carom to offer a unique game-play experience. The nature of this project was highly experimental with relevance to basic principles of physics and geometry. For me, this will always be an ongoing project as I feel it has great potential in integration of design + education.
Colloquy




1/16
I share a close relationship with my mother and when I came across the struggles of aging, I decided to design a product that generates a dialogue around this issue. Emotional support and understanding can ease aging for women and men alike. This is a knowledge based quiz game, aimed at starting a conversation to break the taboos associated with menopause and andropause.
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